
Inherences will give players chance to learn new skills or upgrade player's current skills. Though "Skill Upgrading" can also upgrade skills, "Skill Upgrading" upgrades skills mainly in skills' attack ability, while "Inherence Learning" strengthens Skills in various aspects, including strengthening skills attacking ability, strengthening CS, decreasing skill's cool down time, decreasing skill's MP consumption, etc. Players can use skills more flexibly by distributing Inherence points. Different Inherence distribution determines different development direction.
When a player reaches level 10, he/she will get one point of Inherence every time he/she levels up. Inherences present as a tree structure, and some Inherences are special fighting skills, even unique skills of this class.
Inherence Reset Gem can be used to reset Inherence distribution.
Warrior |
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Inherence Name |
Element |
Description |
Improve Lunate Attack |
Fury |
Increase the damage of Lunate Attack. |
Improve Attack Roar |
Fury |
Decrease the Energy consumption of the skill Attack Roar. |
Improve Blood Wind Erosion |
Fury |
When you use Blood Wind Erosion to cause target bleeding, there are some chances to decrease target's moving speed. |
Improve Thrust |
Fury |
Increase the Energy generated by the skill: Thrust. |
Improve Landslide |
Fury |
The skill: Landslide will decrease an extra enemy Defense. |
Improve Bleeding Wrath |
Fury |
Increase the Energy generated by Bleeding Wrath. |
Improve Death Blaze |
Fury |
Increase the CS Rate of the skill: Death Blaze. |
Improve Death Spirit Fetter |
Fury |
Extend the attack distance of the skill: Death Spirit Fetter. |
Improve Supernatural Willpower |
Fury |
When you use Supernatural Willpower, Dread and Transform Immunity time will be increased. |
Improve Evil Flame Chopping |
Fury |
Increase the CS Rate of the skill: Evil Flame Chopping. |
Unfailing Accuracy |
Fury |
Increase your attack Hit Rate. |
Wrath to Coward |
Fury |
If the enemy successfully dodge your attack, you will get an extra Energy. |
Perseverance |
Fury |
Increase Strength by an extra percent. |
Flame Lineage |
Fury |
Increase CS Rate of Flame. |
Deadly Flame |
Fury |
Increase CS Damage of Flame. |
Scald Hurt |
Fury |
Once you have made a CS, there are some chances to cause target bleeding constantly in the next 8 seconds. Target HP losing is equal to your basic attack damage. |
Stronger and Stronger |
Fury |
When you attack the enemy, the Energy generation will be increased. |
Improve Defense Roar |
Defense |
Decrease the Energy consumption of Defense Roar. |
Improve Scoff |
Defense |
Decrease Cool Down time of the skill: Scoff. |
Improve Earth Crack |
Defense |
Decrease Cool Down time of Earth Crack. |
Improve Protection from Warrior |
Defense |
Decrease the HP sacrifice of the skill: Protection from Warrior by some points, while the curing effect is the same as 20% HP sacrifice. |
Improve Provocation |
Defense |
Once you have used Provoke to a mob, the other 6 mobs around the target mob will be provoked too. |
Improve Earth Spirit |
Defense |
Increase the sustain time of the skill: Earth Spirit Shield and increase damage absorption. |
Dodge Practice |
Defense |
Increase Dodge Rate. |
Still Heart |
Defense |
Increase your Resistance Rate of Dread Effect. |
Resisting Slow Down |
Defense |
Increase your Resistance Rate of Slow Down Effect. |
Steel Armor |
Defense |
Increase your Physical Defense. |
Parry Master |
Defense |
Increase your Parry Rate. |
Warrior Lineage |
Defense |
Increase your HP upper limit. |
Survivors of Wrath |
Defense |
Keep a certain points of Energy even when you are in non-battle state. |
Flame Body |
Defense |
Increase Flame Defense. |
Hurt Power |
Defense |
Get an extra points of Energy when you suffer CS. |
Res. Strengthening |
Defense |
Increase your Res. |
Shadow of Warrior |
Defense |
When you use all kinds attacking skill, the Energy consumption will be decreased. |
Bard |
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Inherence Name |
Element |
Description |
Improve Wind Blade |
Fan |
Decrease Wind Blade's preparing time. |
Improve Chilly Wind |
Fan |
Increase CS Rate of Chilly Wind. |
Improve Wind Power |
Fan |
Increase CS Rate of Wind Power. |
Improve MP Absorption |
Fan |
Decrease Cool Down time of the skill: MP Absorption. |
Improve Whirlwind Cage |
Fan |
Increase CS Rate of the skill: Whirlwind Cage. |
Improve Forgiveness |
Fan |
Increase the Duration of the skill: Forgiveness. |
Improve Drowsy Wind |
Fan |
Increase the Duration of the skill: Drowsy Wind. |
Improve Howling Gale |
Fan |
Decrease Cool Down time of the skill: Howling Gale. |
Flame Defense |
Fan |
Increase your Flame Defense. |
Menace Decrease |
Fan |
When you attack or treat, decrease mob's Aggro to you. |
Caminando Tone |
Fan |
Decrease probability of being disturbed, when you are using Magic of Conducting Type. |
Forza Sound |
Fan |
Increase CS Rate of Storm Element. |
Destructive Sound |
Fan |
Increase CS Damage of Storm Element. |
Conciliatory Music |
Fan |
If you have suffered CS, there is a certain probability for you to not suffer CS in the next 8 seconds. |
Music Tent |
Fan |
Decrease Physical Damage and Element Damage by $GetSkillLevel(624)*2$%. |
Shadow Defense Increase |
Fan |
Increase your Shadow Defense. |
Treatment Effect Increase |
Fan |
Increase your treatment effect. |
Improve Splendid Music |
Lute |
When you are using Splendid Music to treat Warrior and Slayer, there is a certain chance to increase target's Energy by 5 points every time the HP jumps up. |
Improve Music Wings |
Lute |
Increase the Vitality Boost generated by the skill: Music Wings. |
Improve Vivo Tone |
Lute |
Decrease the MP consumption of the skill: Vivo Tone. |
Improve Strepitoso |
Lute |
Increase damage of the skill: Strepitoso. |
Improve Evocation Song |
Lute |
Decrease the MP consumption of the skill: Evocation Song. |
Improve Magic Musician |
Lute |
Increase CS Rate of the skill: Magic Musician. |
Improve Pure Tone |
Lute |
Decrease Cool Down time of the skill: Pure Tone. |
Improve Cradle Song |
Lute |
If the enemy has been attacked by Cradle Song, he/she will in weakness state for 5 seconds, when he/she wakes up. His/her Hit and Dodge will be decreased greatly. |
Improve Quieto Tone |
Lute |
Decrease the MP consumption of the skill: Quieto Tone. |
Intellect Increase |
Lute |
Increase your Intellect. |
Energico Song |
Lute |
Increase your Spirit. |
Treatment Effect Increase |
Lute |
Increase your treatment effect. |
Resisting Slow Down |
Lute |
Increase your Resistance Rate of Slow Down Effect. |
Res. Strengthening |
Lute |
Increase your Res. |
Lute Treatment |
Lute |
Increase CS Rate of treatment. |
Con Fuoco |
Lute |
Increase your Frost Defense. |
Music Theory Lapping |
Lute |
Increase your MP Upper Limit. |
Mage |
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Inherence Name |
Element |
Description |
Improve Frost Blade |
Frost |
Increase the damage of the skill: Frost Blade. |
Improve Icicle Fetter |
Frost |
Extend the Slow Down Effect generated by the skill: Icicle Fetter. |
Improve Thoughts Clarity |
Frost |
Increase the Intellect Boost generated by the skill: Thoughts Clarity. |
Improve Frostsaber |
Frost |
When you use the skill: Frostsaber, increasing freezing probability. |
Improve Magic Shield |
Frost |
When you use the skill: Magic Shield to absorb damage, increasing your current Defense. |
Improve Frost Shock |
Frost |
When you use the skill: Frost Shock, the target's freezing time will be increased. |
Improve Ice Storm |
Frost |
When you use the skill: Ice Storm and hit the target, there are some chance to freeze target in situ. |
Improve Instantaneous Magic |
Frost |
Decrease Cool Down time of the skill: Instantaneous Magic. |
Improve Frost Erosion |
Frost |
When you use the skill: Frost Erosion to make the target weak against Frost skills, there are some chance to slow down target by 50%. |
Intellect Increase |
Frost |
Increase your Intellect. |
MP Upper Limit Increase I |
Frost |
Increase your MP Upper Limit. |
Resisting Slow Down |
Frost |
Increase your Resistance Rate to Slow Down Effect. |
Frost Proficient |
Frost |
Increase your Frost damage. |
Frost CS Rate Increase |
Frost |
Increase CS Rate of Frost. |
Frost CS Damage Increase |
Frost |
Increase CS Damage of Frost. |
Dodge Increase |
Frost |
Increase your Dodge Rate. |
Flame Defense |
Frost |
Increase your Flame Defense. |
Res. Increase |
Frost |
Increase your Res. |
Improve Fire Dragon |
Flame |
Increase the damage of the skill: Fire Dragon. |
Improve Instantaneous Moving |
Flame |
Decrease Cool Down time of the skill: Instantaneous Moving. |
Improve Grievance Flame Spirit |
Flame |
Decrease MP need of the skill: Grievance Flame Spirit. |
Improve Vagueness Imprecation |
Flame |
When you use the skill: Vagueness Imprecation, there is extra probability to make target mob dizzy for 5 seconds. |
Improve Magic Condensation |
Flame |
When using the skill: Magic Condensation, you will consume less MP value to condense 50% of target's MP. |
Improve Meteor Flame |
Flame |
Increase the CS Rate of the skill: Meteor Flame. |
Improve Imprecation Extension |
Flame |
Increase the CS Rate Boost generated by the skill: Imprecation Extension. |
Improve Fire Blade |
Flame |
When you use the skill: Fire Blade and succeed in hitting the target with CS, the target will suffer an extra damage. |
Spirit Increase |
Flame |
Increase your Spirit. |
Blinders |
Flame |
Decrease mob's Aggro generated by all kinds of your damaging magic. |
Magic Conservation |
Flame |
Any CS will bring you some chance to enter MP Conservation state, decreasing MP consumption of your next Magic by 40%. |
Mental Concentration |
Flame |
When you are preparing to use Magic, enemy has some chance to disturb you and stop you. This skill will decrease this chance. |
Flame Proficient |
Flame |
Increase your Flame Damage. |
Resisting Paralysis |
Flame |
Paralysis Effect will make you unavailable to attack enemy in long-range. This skill will increase your Resistance Rate to Paralysis Effect. |
Flame CS Rate Increase |
Flame |
Increase CS Rate of Flame. |
Flame CS Damage Increase |
Flame |
Increase CS Damage of Flame. |
Hit Rate Increase |
Flame |
Increase your Hit Rate. |
Resisting Storm |
Flame |
Increase your Resistance to Storm. |
MP Upper Limit Increase II |
Flame |
Increase your MP Upper Limit. |
Hunter |
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Inherence Name |
Element |
Description |
Improve Shadow Arrow |
Shoot |
Increase damage generated by the skill: Shadow Arrow. |
Improve Damage Seal |
Shoot |
Increase Element damage generated by the skill: Damage Seal. |
Improve Freeze Arrow |
Shoot |
Decrease MP consumption of the skill: Freeze Arrow. |
Improve Sting Edge |
Shoot |
Increase the Sustained Damage generated by the skill: Sting Edge. |
Improve Curse Spell |
Shoot |
Increase lasting time of the skill: Curse Spell. |
Improve Stun Shooting |
Shoot |
Increase CS Rate of Stun Shooting. |
Improve Paralysis Shooting |
Shoot |
Increase the Hit Rate of the skill: Paralysis Shooting. |
Improve Multiple Targets |
Shoot |
Decrease Cool Down time of the skill: Multiple Targets. |
Improve Slow Down Immune |
Shoot |
Increase the Duration of Slow Down Immune. |
Dodge Rate Increase |
Shoot |
Increase your Dodge Rate. |
Agility Increase |
Shoot |
Increase your Agility. |
Shadow CS Rate Increase |
Shoot |
Increase your Shadow relevant CS Rate. |
Shadow CS Damage Increase |
Shoot |
Increase your Shadow relevant CS Damage. |
MP Upper Limit Increase |
Shoot |
Increase your MP Upper Limit. |
Slow Down Resistance |
Shoot |
Increase your resistance rate to Slow Down effects. |
Res. Increase |
Shoot |
Increase your Res. Rate. |
Storm Resistance |
Shoot |
Increase your resistance rate to Storm relevant damage. |
Inactivity Resistance |
Shoot |
Increase your resistance rate to Inactivating effects. |
Wind Spirit |
Mastery |
Increase your Dodge after activation. |
Improve Frost Trap |
Mastery |
Enlarge effect area of the skill: Frost Trap. |
Improve pet Cure |
Mastery |
Increase HP recovered by the skill: Pet Cure. |
Improve Fury Spirit |
Mastery |
Increase your Attack Power Boost generated by the skill: Fury Spirit. |
Improve Flame Trap |
Mastery |
Enlarge Flame Trap effect area. |
Improve Stone Spirit |
Mastery |
Increase your pet's Physical Defense Boost generated by the skill: Stone Spirit. |
Improve Ferocity Spirit |
Mastery |
Increase your pet's Attack Power Boost generated by the skill: Ferocity Spirit. |
Pet Skill - HP Increase |
Mastery |
Increase your pet's HP upper limit. |
Pet Skill - Dodge Increase |
Mastery |
Increase your pet's Dodge Rate. |
Pet Skill - CS Rate Increase |
Mastery |
Increase your pet's CS Rate. |
Pet Skill - CS Damage Increase |
Mastery |
Increase your pet's CS Damage. |
Pet Awakening |
Mastery |
When your pet is in state of Hallucination or Slumber, each attack of yours will have a certain possibility to awaken it. |
Pet Skill - Dread Resistance |
Mastery |
Increase your pet's resistance to Dread effect. |
Pet Skill - Inactivity Resistance |
Mastery |
Increase your pet's resistance to the effects such like Dizzying and Freeze. |
Pet Skill - Slow Down Resistance |
Mastery |
Increase pet's resistance to Slow Down effect. |
Dodge Rate Increase |
Mastery |
Increase your Dodge Rate. |
MP Upper Limit Increase |
Mastery |
Increase your MP Upper Limit. |
Pet Skill - Hit Rate Increase |
Mastery |
Increase your pet's Hit Rate. |
Slayer |
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Inherence Name |
Element |
Description |
Weapon Master |
Slay |
Increase your Sharp Blade's damage. |
Accurate Hit |
Slay |
Ignore a certain percent of target's Dodge when you use Stab skill. |
Improve Double Hit |
Slay |
When using Double Hit, you have a certain percent possibility to earn an extra combo point. |
Improve Agony Abyss |
Slay |
Increase your damage of the skill: Agony Abyss. |
Improve Fatal Attack |
Slay |
Increase your Fatal Attack's CS Rate and at the meanwhile increase Shadow relevant damage. |
Improve Instant Cast |
Slay |
Decrease Energy consumption of the skill: Instant Cast. |
Improve Shadow Burn |
Slay |
Increase CS Rate of Shadow Burn. |
Improve Bloodthirsty Spell |
Slay |
Increase HP absorbed by Bloodthirsty state. |
Skill Buildup |
Slay |
Increase your CS Rate. |
Power Regain |
Slay |
Have a certain rate to recover 5 Energy after you've created CS. |
Hidden Attacker |
Slay |
Reduce the Aggro of the monster you've attacked. |
Shadow Blast |
Slay |
Increase Shadow CS Damage. |
All-out Fight |
Slay |
When you use Ultimate skill, reduce target's Dodge. |
Dizzying Resistance |
Slay |
Increase your resistance rate to Dizzying. |
Unexpected Harvest |
Slay |
Have a certain rate to get an extra combo point after you've suffered a CS. |
Blast Moment |
Slay |
Increase an extra CS Rate. |
Evil Power |
Slay |
Increase Shadow relevant CS damage. |
Improve Viper Fang |
Agility |
Increase your skill: Poison's damage lasting time. |
Improve Agility Increase |
Agility |
Increase a certain percent of your Agility which is generated by the skill: Agility Increase. |
Improve Leopard Speed |
Agility |
Increase the Duration of the skill: Swiftness. |
Stumble Spread |
Agility |
Enlarge Land of Stumble effect area. |
Improve Blade of Menace |
Agility |
Decrease Energy consumption of the skill: Blade of Menace. |
Improve Dispersing Spell |
Agility |
Decrease Cool Down time of the skill: Dispersing Spell. |
Improve Lightning Dodge |
Agility |
Increase a certain percent of your Dodge which is generated by the skill: Lightning Dodge. |
Improve Weakening Spell |
Agility |
When using Weakening Spell, you have a certain possibility to shift target's lost Attack Power to your next attack. |
Hidden Attacker |
Agility |
Reduce the Aggro of the monster you've attacked. |
Dodge Master |
Agility |
Increase your Dodge Rate. |
Escape Master |
Agility |
Increase your resistance rate to Slow Down effect. |
Energy Accumulation |
Agility |
After successful dodged, your Energy will increased. |
Dark Power |
Agility |
Increase CS Rate. |
Wise Confrontation |
Agility |
Reduce the suffered Physical damage and Element damage. |
Strong Will |
Agility |
Increase your resistance rate to Dread. |
Fire Diversion |
Agility |
Increase Flame resistance. |
Res. Strengthening |
Agility |
Increase your Res. |